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TEMPESTARII

Many ship crews will employ a 'weather witch' to manipulate the winds for them. A tempestarii, however, is a master of weather to a degree difficult for many to fathom. He can not only push a ship to great speeds, but can also just as easily send an offending ship to the bottom of the ocean.

Requirements

To qualify to become a tempestarii, a character must fulfill all the following criteria:

Skills: Knowledge (nature) 5 ranks

Spells: Caster level 5, Weather sphere or able to cast control weather

Hit Die: d6

Class Skills: The tempestarii’s class skills are Fly (Dex), Knowledge (nature) (Int), Profession (Wis), Spellcraft (Int), and Survival (Wis).

Skill Ranks per Level: 4 + Int modifier

Table: The Tempestarii

CLASS FEATURES

The following are the class features of the tempestarii:

 

Magic:

When a tempestarii gains a level, she gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefits a character of that class would have gained. This essentially means that she adds the level of tempestarii to the level of whatever other spellcasting class she has.

If the tempestarii is a spherecaster, she instead gains new magic talents and spell points as if she was a High-caster.

Rapid Weather:

A tempestarii is an expert at manipulating weather, and can do so much more quickly than most. When using the Weather sphere to change the weather’s severity, the change happens by an additional level per round for every tempestarii level possessed; 2 steps at level 1, 3 steps at level 2, etc. When using the control weather spell, the casting and onset times are decreased by one minute for every tempestarii level possessed.

Ship Smasher:

Beginning at 2nd level, when damaging objects (including vehicles) with his weather effects (including cold, heat, and lightning), the damage is not divided in half, as would be normal for energy effects.

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Grand Weather:

At 3rd level, the reach of the tempestarii's weather effects increases: medium range becomes long range, while long range becomes extreme range (1000 ft. +100 ft. per level). If using the Climate advanced talent or the control weather spell, double its reach.

Ship Killer:

Beginning at 4th level, damage dealt to objects (including vehicles) by the tempestarii’s weather effects are doubled.

Deadly Weather:

At 5th level, whenever a tempestarii deals damage with a weather effect, it deals maximum damage.

Instant Weather:

At 5th level, when the tempestarii uses the Weather sphere to change the weather’s severity, the change happens immediately, no matter how many levels the severity is being changed. When casting the control weather spell, the tempestarii can reduce the casting and onset times to a standard action, but the duration becomes 'concentration' instead of the usual 4d12 hours.

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