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EMPATHIC DUELIST

Eschewing subtlety for a more direct approach, the empathic duelist uses her influence over creatures to help her defeat them in combat.

Class Skills: The emathic duelist loses Knowledge (civilization; Int) as a class skill and gains Knowledge (martial; Int) as a class skill. This alters the eliciter's class skills.
 

Weapon and Armor Proficiencies:

Empathic duelists are proficient with simple weapons, as well as light armor and bucklers. In addition, if this is this character’s first level in any class, they may select a martial tradition of their choice. This modifies proficiencies.

Blended Training (Ex):

Whenever the empathic duelist would gain a magic talent from her class levels (not the 2 bonus talents gained when first gaining the casting class feature), she may instead gain a combat talent. An empathic duelist uses her casting ability modifier as her practitioner modifier. This modifies magic talents.

Empathic Link (Sp):

At 1st level, as a swift action, the empathic duelist may attempt to create an empathic link with a creature within her charm range for a number of rounds equal to her casting ability modifier. The target creature is allowed a Will save to negate this effect with a DC of 10 + 1/2 class level + Charisma modifier + persuasive bonus. If successful, the empathic duelist can read the passive signs from the target’s mind and gains a +1 insight bonus to attack and damage rolls against that target as well as to AC and saves against attacks and spells, spell-like abilities, sphere effects, and supernatural abilities originating from that target. This bonus increases by +1 at 5th level and every 4 levels thereafter. This link is suppressed, but not ended, if the target creature moves outside of charm range. The empathic duelist may use this ability a number of times per day equal to 3 plus 1/2 her class level.

 

At 4th level, the empathic duelist may use an emotion ability that requires a touch attack on a creature under the effects of her empathic link that is within charm range without making an attack roll. Additionally, the empathic duelist may spend a move action to pinpoint the square of all creatures under the effects of her empathic link within her charm range.

 

At 7th level, the empathic duelist may expend two uses of empathic link as a move action to target a number of creatures equal to 1 + half her class level with her empathic link. This does not provoke an attack of opportunity. Additionally, the empathic duelist is never considered flat-footed against attacks originating from a creature under the effects of her empathic link.

 

At 10th level, the empathic duelist can sense all creatures under the effects of her empathic link as with the blindsight ability.

 

At 13th level, the empathic duelist’s insights into the actions of her foes allow her to easily avoid their attacks. The empathic duelist gains a 20% miss chance against all attacks originating from a creature under the effects of her empathic link. This miss chance increases to 50% at 19th level.

 

At 16th level, the empathic link is no longer suppressed so long as the target creature and the empathic duelist are on the same plane. The empathic duelist always knows the direction and distance to all creatures under the effects of her empathic link and may spend a full-round action to receive their sensory input for 1 round.

 

At 19th level, the empathic link functions even across planar boundaries and knows what plane the target is currently on, though must be on the same plane to sense direction and distance. This replaces hypnotism.

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