DRAGONBORN
Sorcerers who possess draconic heritage and learn to channel their abilities can become dragon disciples, fearsome warriors who possess not only the repertoire of an accomplished sorcerer but also the ability to unleash the furious power of dragons upon their foes.
Draconic Heritage:
A dragonborn has a base attack bonus equal to 3/4 her level, and her hit die is increased to a d8. At 1st level, she selects a type of dragon (see the table below) and gains Transformation as a bonus feat, but must select Dragon Transformation as the chosen form for her transformation, as well as the appropriate dragon type. This replaces her sorcerer bloodline.
Claws (Ex):
At 1st level, a dragonborn can grow a pair of claws as a free action. These claws are primary natural attacks that deal 1d4 points of damage (1d3 if the dragonborn is Small) plus the dragonborn's Strength modifier. At 5th level, these claws are considered magic weapons for the purpose of overcoming DR. At 7th level, the damage increases by one step to 1d6 points of damage (1d4 if Small). At 11th level, these claws also deal 1d6 points of energy damage. The type of damage dealt is determined by her dragon type.
Dragon Scales (Ex):
At 2nd level, 5th level, and every three levels thereafter, a dragonborn gains a +1 natural armor bonus that stacks with any existing natural armor she might possess. She also gains DR/magic equal to 1/2 her sorcerer level. This replaces tap chaos and arcane rift.
Draconic Resistance (Ex):
At 3rd level, the dragonborn gains resist 5 against her dragon's energy type. At 9th level, this increases to resist 10.
Dragon Bite (Ex):
At 3rd level, the dragonborn gains a bite attack. This is a primary natural attack that deals 1d6 points of damage (1d4 if the dragonborn is Small), plus 1-1/2 times the dragonborn's Strength modifier. Upon reaching 11th level, this bite also deals 1d6 points of energy damage. The type of damage dealt is determined by her dragon type. This replaces wild empowerment.
Bonus Feat:
Instead of the normal options, the dragonborn may select Hybrid Transformation Improved Natural Armor, Improved Natural Attack, or Improved Transformation whenever she gains a bonus feat.
Draconic Might (Ex):
At 7th level, the dragonborn gains a +1 inherent bonus to her Strength score. This increases by another +1 for every four levels thereafter, to a maximum of +4 at 19th level. This replaces direct chaos.
Breath Weapon (Su):
At 9th level, the dragonborn gains a breath weapon that deals 1d6 points of energy damage per class level. Those caught in the area of the breath receive a Reflex save (DC 10 + 1/2 the dragonborn's level + her Charisma modifier) for half damage. The shape of the breath weapon and the type of damage dealt is determined by her dragon type. After being used, the breath weapon cannot be used again for 1d4+1 rounds.
Blindsense (Ex):
At 12th level, the dragonborn gains blindsense with a range of 30 feet. At 20th level, this increases to 60 feet. This replaces wild fire.
Wings (Su):
At 15th level, leathery dragon wings grow from the dragonborn's back as a standard action, giving her a fly speed of 90 feet with average maneuverability. The dragonborn can dismiss the wings as a free action. This replaces chaotic flexibility.
Power of Wyrms (Su):
At 20th level, the dragonborn's heritage becomes manifest. She gains immunity to paralysis, sleep, and damage of her bloodline's energy type. This replaces true self.